Cue Tracks
and the People Who Love Them
(Apologies in advance
for what may be a confusing read at first, as these concepts can
be
much harder to explain than actually demonstrate, but it's well
worth the effort of deciphering!)
I've been asked many times about
tracks I've recorded where the song uses apparently free tempos,
accelerandos, ritards, and fermatas. "Obviously, it wasn't
done with a click track" they will say, "so how is it
they are so in tune and right together in their phrasing?"
Well... surprise! Most of the time a click track is used
even in the most crazy of conductor situations, but it takes a
bit more advanced understanding of MIDI to understand that you
can have your cue track match your live performance feel, rather
than have a stiff, static click in the background.
Before I go any further, I do want
to point out that most pop/rock/R&B songs don't need this
treatment - so just keep on doing that Maroon 5 song at 105 BPM
from beginning to end, it's OK. For the times you need to ebb
and flow, though, you'll need to massage what's called the "tempo
map" of your MIDI file.
Most MIDI sequencers/notation programs/Digital
Audio Workstations have functions where you can stretch and squash
tempo and meter like Silly Putty - you just may not have discovered
it yet, but chances are you'll find them if you poke around a
bit. Another good thing about MIDI is that it is much more universal
than the black art of recording A Cappella, so it's very likely
that you can find someone to help you put a track or two together
so you can learn the tricks faster - Check your local college's
music program, especially people studying film scoring and the
like - they are using these functions all the time, so bribing
a student with a free lunch, or even a palm full of small bills
is well worth the outlay as it will make your recording life FAR
easier in your upcoming project.

ex. 1
Example 1 shows a typical tempo operation where a ritard is happening
over 2 measures (this happens to be the
sequencer in Pro Tools, but most others work similarly.) You can
usually control the shape and degree of the
slope as well to get the feel just right. Experiment a bit with
these functions and soon you will be a MIDI Master!
I'd like to take a step back now
and go back to the beginning - to the beginning of the song, that
is. How do you start a song usually? Well, most of the time you
blow a pitch, count in the tempo, and everyone starts singing.
All well and good, but usually it takes a few notes or measures
for everyone to find their voices, let alone the general pitch
and groove! You know how sometimes if you haven't sung a note
for a minute or two, it seems like your voice forgot how to land
pitches so your attacks sound like a bagpipe? Recording gives
you a second chance that you would never get live, so I'd like
to divert for a second and talk about the "false start":
Here is an audio example of the beginning of a cue track
for "Star Spangled Banner". We hear a chord to start
then get a practice run of the first line. This is where people
can find their voices, get into the groove, and take a nice rhythmic
breath into the start of the song that will actually be on the
final recording. Listen to the example, sing along, but cut the
end of "Dawn's Early Light" short. Staying in tempo,
take a breath and start that line again with the cue track. You'll
find that the second time though you are most likely more accurate
in pitch and rhythm, as well as more relaxed and able to concentrate
more on performance rather than trying to find the tempo again.
You may notice that the rhythm (hi
hat) cue is in sixteenth notes rather than just counting the quarter
notes of a standard "click". I've found that this is
easier to follow, as there is really a lot of time happening between
quarter note clicks and people tend to start guessing where the
next attack or release is going to happen. You can program any
sort of sub-beat rhythm you want, whether it be full drum kit
or just ticks, but being able to actually have it drive the singers
is key. One technique I came up with years ago was to have each
sub-beat on its own channel (if you can spare 4 channels for your
click track!) This way you can change the feel of the click on
the fly using fader moves depending on the part being recorded
etc. Hard to explain in words, but once you try it, there's no
going back! I'll try to explain more below:
In the above example (you can click
on it to have it enlarge in a separate window) you can see many
things going on here in the Pro Tools session. The top ruler represents
bar numbers, and below that the narrow pink bar holds all of the
tempo information. You can see the tempo dropping from 85 to 70
from bar 27 to 29, which is represented by the tempo operation
from example 1 mentioned earlier. You can also hear an audio example of what you see in ex. 2. Sometimes,
as in the case of a fermata ("banner yet wave" at measure
29) just stretching the time isn't enough. You'll see in the green
bar underneath the tempo that we added a couple extra beats by
changing the 3/4 bar to 5/4. This is stuff that you're going to
need to do by feel, just by messing with things until they match
your interpretation of where the time should be. Below the lyric
markers, you can see an example of my 4 channel click, basically
high hats offset by sixteenth notes. Different combinations of
levels can make big differences in feel - generally, as in this
example, I have the downbeat up loudest, followed by the backbeat
eighth notes (3rd track) then the sixteenths around that down
even lower, If this were a more straight ahead rock song, I might
turn up the 3rd (eighth note) track a bit more for the basses
to give them more pulse, while using the accented sixteenth groove
to give the guitars more swing.
Here is another audio example of a straightforward rock click
track ("Roll To Me" from the Stanford Mendicants' upcoming
album) where I am randomly moving the 4 faders to demonstrate
the changes in feel. Of course I wouldn't do it like this while
they were singing, but you might be able to tell how it should
benefit different voice sections at different parts of the song.
Sing along!
Wow, now I just seem to be talking
nonsense... did I have a point?
Just take a listen to the audio example,
and while on its own it might sound a little strange, you can
see how you would be able to find each attack and cutoff, place
each consonant with confidence, all the while sounding like you
weren't singing to a click track!